Jove
Visualize
Contact Us
JoVE
x logofacebook logolinkedin logoyoutube logo
ABOUT JoVE
OverviewLeadershipBlogJoVE Help Center
AUTHORS
Publishing ProcessEditorial BoardScope & PoliciesPeer ReviewFAQSubmit
LIBRARIANS
TestimonialsSubscriptionsAccessResourcesLibrary Advisory BoardFAQ
RESEARCH
JoVE JournalMethods CollectionsJoVE Encyclopedia of ExperimentsArchive
EDUCATION
JoVE CoreJoVE BusinessJoVE Science EducationJoVE Lab ManualFaculty Resource CenterFaculty Site
Terms & Conditions of Use
Privacy Policy
Policies

Related Concept Videos

Depth Perception and Spatial Vision01:15

Depth Perception and Spatial Vision

1.7K
Depth perception is the ability to perceive objects three-dimensionally. It relies on two types of cues: binocular and monocular. Binocular cues depend on the combination of images from both eyes and how the eyes work together. Since the eyes are in slightly different positions, each eye captures a slightly different image. This disparity between images, known as binocular disparity, helps the brain interpret depth. When the brain compares these images, it determines the distance to an object.
1.7K
Planar Rigid-Body Motion01:22

Planar Rigid-Body Motion

907
Understanding the movement of a rigid body in planar motion involves recognizing that every particle within this body is traversing a path that maintains a consistent distance from a specific plane. This concept is fundamental in the study of physics and mechanical engineering, and it allows us to comprehend better how objects move in space.
Planar motion is typically divided into three distinct categories. The first is rectilinear translation, demonstrated by a subway train that moves along...
907
Spanning Openings in Brick Walls01:20

Spanning Openings in Brick Walls

502
In brick wall construction, supporting structures are crucial for openings like windows and doors to maintain the integrity and support the weight of the wall above. These supports include lintels, corbels, and arches, each serving specific structural purposes.
Lintels are primary supports used to span openings and can be crafted from materials such as reinforced concrete, steel-reinforced brick masonry, or simple steel angles. These are straightforward to install and are typically concealed...
502
Masonry Curtain Walls01:20

Masonry Curtain Walls

1.6K
Masonry curtain walls employ brick or stone veneers supported by the building's structure to form an external cladding system that is both aesthetically appealing and functional. These walls are erected through two principal techniques, first by traditional layering of masonry units and second by using prefabricated panels. Traditional construction relies on steel shelf angles attached to the spandrel beam for support, with high-bond mortars ensuring secure attachment of masonry veneer...
1.6K
Fischer Projections02:18

Fischer Projections

16.0K
Learning to draw Fischer projections of molecules and understanding their relevance plays a crucial role in the visual depiction of organic molecules. A Fischer projection is a two-dimensional projection on a planar surface to simplify the three-dimensional wedge–dash representation of molecules. This is especially helpful in the case of molecules with multiple chiral centers that can be difficult to draw. Here, all the bonds of interest are represented as horizontal or vertical lines. While...
16.0K
Body Planes01:06

Body Planes

29.2K
Body planes in anatomy are imaginary flat surfaces used as reference points to divide the body into sections for anatomical study. These planes are essential for understanding the orientation, relationships, and spatial organization of anatomical structures.
The sagittal plane is the plane that divides the body or an organ vertically into right and left sides. If this vertical plane runs directly down the middle of the body resulting in equal division, it is called the midsagittal or median...
29.2K

You might also read

Related Articles

Articles linked to this work by shared authors, journal, and citation graph.

Sort by
Same author

Prehospital epinephrine as a bridge to survival in traumatic cardiac arrest: A nationwide propensity score-matched analysis.

The American journal of emergency medicine·2026
Same author

Two patients with pneumatosis intestinalis with distinct risk profiles managed conservatively.

World journal of emergency medicine·2026
Same author

CMOS-compatible ferroelectric tunnel junctions integrate stochastic sampling and deterministic computing for image generation.

Nature communications·2026
Same author

Geometry-Aware Scene Configurations for Novel View Synthesis.

IEEE transactions on visualization and computer graphics·2026
Same author

Research note: Generation of ovalbumin-null chickens and characterization of altered protein compositions in their egg whites.

Poultry science·2026
Same author

Noise Fingerprints as a Quantitative Order Parameter for Polarization- and Defect-Mediated Switching in Hafnia Ferroelectrics.

Advanced science (Weinheim, Baden-Wurttemberg, Germany)·2026

Related Experiment Video

Updated: Jan 1, 2026

Photorealistic Learned Landscapes for Augmented Reality
06:54

Photorealistic Learned Landscapes for Augmented Reality

Published on: June 27, 2025

611

Planar Abstraction and Inverse Rendering of 3D Indoor Environments.

Young Min Kim, Sangwoo Ryu, Ig-Jae Kim

    IEEE Transactions on Visualization and Computer Graphics
    |December 24, 2019
    PubMed
    Summary

    This study introduces a novel method using planes to improve 3D indoor environment reconstruction from RGB-D scans. It enhances realism and simplifies processing for virtual reality applications.

    More Related Videos

    Development of an Audio-based Virtual Gaming Environment to Assist with Navigation Skills in the Blind
    09:01

    Development of an Audio-based Virtual Gaming Environment to Assist with Navigation Skills in the Blind

    Published on: March 27, 2013

    14.9K
    Author Spotlight: Insights into the Analysis of Human Interaction with 3D Virtual Objects
    06:36

    Author Spotlight: Insights into the Analysis of Human Interaction with 3D Virtual Objects

    Published on: October 18, 2024

    1.3K

    Related Experiment Videos

    Last Updated: Jan 1, 2026

    Photorealistic Learned Landscapes for Augmented Reality
    06:54

    Photorealistic Learned Landscapes for Augmented Reality

    Published on: June 27, 2025

    611
    Development of an Audio-based Virtual Gaming Environment to Assist with Navigation Skills in the Blind
    09:01

    Development of an Audio-based Virtual Gaming Environment to Assist with Navigation Skills in the Blind

    Published on: March 27, 2013

    14.9K
    Author Spotlight: Insights into the Analysis of Human Interaction with 3D Virtual Objects
    06:36

    Author Spotlight: Insights into the Analysis of Human Interaction with 3D Virtual Objects

    Published on: October 18, 2024

    1.3K

    Area of Science:

    • Computer Vision
    • 3D Reconstruction
    • Computer Graphics

    Background:

    • 3D indoor environment scanning using RGB-D sensors often results in occlusions and misalignment, leading to incomplete geometry and texture ghosting.
    • Existing methods like Manhattan World priors are limited to simple structures and do not fully address complex indoor scenes.
    • Processed 3D reconstructions are necessary for visually compelling virtual reality (VR) and augmented reality (AR) content.

    Purpose of the Study:

    • To advance the planar representation of indoor environments beyond geometric description.
    • To utilize detected planes for solving inverse rendering problems, including texture and lighting.
    • To generate realistic and visually compelling 3D indoor environments from RGB-D sensor data.

    Main Methods:

    • Utilizing detected planes from an initial 3D reconstruction obtained by an RGB-D sensor.
    • Employing planes for both geometric representation and solving inverse rendering problems (texture, light).
    • Simplifying complex shape inference and intrinsic imaging processes through planar decomposition.

    Main Results:

    • Achieved a simplified and robust process for 3D indoor environment reconstruction.
    • Generated realistic 3D indoor environments with accurate spatial arrangements.
    • Produced content with plausible lighting and texture, suitable for AR/VR compositing.

    Conclusions:

    • Planar representation effectively addresses limitations in RGB-D scanning for 3D indoor environments.
    • The proposed method enhances the quality and usability of 3D reconstructions for AR/VR.
    • This approach simplifies complex inverse rendering tasks, leading to more compelling virtual environments.