A usability study of a multicomponent video game-based training for older adults

Manuela Adcock1, Floriana Sonder1, Alexandra Schättin1

  • 11Department of Health Sciences and Technology, Institute of Human Movement Sciences and Sport, ETH Zurich, Leopold-Ruzicka-Weg 4, 8093 Zurich, Switzerland.

Summary

This study found a new exergame is usable for older adults, improving physical and cognitive functions like gait speed and reaction time. Further research is needed for in-home settings and larger populations.

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