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Disentangled Human Body Embedding Based on Deep Hierarchical Neural Network.

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    IEEE Transactions on Visualization and Computer Graphics
    |April 24, 2020
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    This study introduces a novel neural network for disentangled 3D human body shape and pose embedding. The method achieves superior reconstruction and flexible 3D body generation, advancing computer graphics and animation.

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    Area of Science:

    • Computer Vision
    • Machine Learning
    • 3D Computer Graphics

    Background:

    • Human body shapes vary significantly with identity and pose.
    • Existing methods struggle to effectively disentangle shape and pose in 3D.
    • Latent representation learning offers potential for compact body modeling.

    Purpose of the Study:

    • To develop a disentangled latent space for 3D human body shape and pose.
    • To improve the accuracy and flexibility of 3D human body reconstruction and generation.
    • To create a robust embedding applicable to diverse body shapes and poses.

    Main Methods:

    • An autoencoder-like network architecture was designed for disentangled embedding.
    • A hierarchical reconstruction pipeline was implemented to enhance disentangling.
    • A large dataset of human body models with consistent connectivity was constructed.
    • Deformation-based latent representation learning principles were applied.

    Main Results:

    • The learned embedding achieved superior reconstruction accuracy for 3D human bodies.
    • The model demonstrated high flexibility in 3D human body generation through interpolation and sampling.
    • Extensive experiments validated the effectiveness of the proposed embedding.

    Conclusions:

    • The proposed method effectively disentangles 3D human body shape and pose.
    • The learned embedding offers significant advancements in 3D human body modeling and generation.
    • This approach has broad applicability in areas like animation, virtual reality, and medical imaging.