Shape from Semantics: 3D Shape Generation from Multi-View Semantics
Related Experiment Video
Updated: Nov 8, 2026

Creating Objects and Object Categories for Studying Perception and Perceptual Learning
Published on: November 2, 2012
Abstract:
Existing 3D reconstruction and generation methods utilize guidances such as 2D images, shape contours and single semantics to recover the 3D models, which limits the creative exploration of 3D modeling for art and design. In this paper, we propose a novel 3D modeling task called "Shape from Semantics", which aims to create 3D models whose geometry and appearance are consistent with the given text semantics when viewed from different views. The reconstructed 3D models incorporate more than one semantic elements and are easy for observers to distinguish. We adopt generative models as priors and disentangle the connection between geometry and appearance to accomplish this challenging task. Specifically, we propose Local Geometry-Aware Distillation (LGAD), a strategy that employs multi-view normal-depth diffusion priors to complete partial geometries, ensuring realistic shape generation. We also integrate view-adaptive guidance scales to enable smooth semantic transitions across views. For appearance modeling, we adopt physically based rendering to generate high-quality material properties, which are subsequently baked into fabricable meshes. Extensive experimental results demonstrate that our method can generate meshes with well-structured, intricately detailed geometries, coherent textures, and smooth transitions, resulting in visually appealing 3D shape designs.
Related Concept Videos
Divergence Theorem in 3D Space
Cylinders in Three-Dimensional Space
Quadric Surfaces
Shape and Texture of Coarse Aggregate
VSEPR Theory and the Basic Shapes
Newman Projections
The organic molecules rotate across the single bonds leading to numerous temporary three-dimensional structures of varying energy known as conformers.
