Psychiatry gamification from blended learning models and efficacy of this program on students

Leili Mosalanejad1, Saeed Abdollahifard2, Tahereh Abdian3

  • 1Department of Medical Education, Virtual Center, Jahrom University of Medical Sciences, Jahrom, Iran.

Summary

Mental gamification using blended learning and the flex model positively impacts student satisfaction and motivation. This educational approach enhances engagement and learning outcomes in health sciences students.

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