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Updated: Dec 15, 2025

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A Rehabilitation Program of Exoskeleton-assisted Body Weight-Supported Treadmill Training with Non-immersive Virtual Reality for Stroke Patients
Published on: May 16, 2025
764
Virtual reality training enhances gait poststroke: a systematic review and meta-analysis
Shashank Ghai1,2, Ishan Ghai3, Anouk Lamontagne1,2
1School of Physical and Occupational Therapy, McGill University, Montreal, Quebec, Canada.
Annals of the New York Academy of Sciences
|July 14, 2020
Summary
Virtual reality (VR) training significantly improves gait performance in stroke survivors. This meta-analysis confirms VR
Area of Science:
- Neurorehabilitation
- Biomedical Engineering
- Clinical Neurology
Background:
- Virtual reality (VR) interventions show promise for managing neurological disorders like stroke.
- A comprehensive review is needed to establish the evidence for VR's impact on gait.
- Previous research indicates potential benefits, but a metastatistical consensus is lacking.
Purpose of the Study:
- To provide a state of evidence for the effects of VR on gait performance in stroke survivors.
- To conduct both between- and within-group meta-analyses to assess VR intervention effectiveness.
- To synthesize findings from existing literature on VR-based gait training.
Main Methods:
- A systematic literature search was performed across nine databases adhering to PRISMA guidelines.
- Included 32 studies with 809 participants, analyzing gait parameters.
- Conducted between- and within-group meta-analyses and subgroup analyses.
Main Results:
- VR-based interventions demonstrated significant gait parameter enhancements compared to conventional therapy.
- Between-group analysis showed medium effects of VR on cadence (g=0.55), stride length (g=0.46), and gait speed (g=0.30).
- Within-group analysis revealed positive medium effects on cadence (g=0.76), stride length (g=0.61), and gait speed (g=0.69).
- Combined VR and robot-assisted gait training showed beneficial effects on gait speed (g=0.50).
Conclusions:
- Findings provide robust evidence for the effectiveness of VR-based gait training in stroke rehabilitation.
- VR interventions offer a valuable tool for improving gait performance and recovery in stroke survivors.
- Further research into combined VR and robotic interventions may enhance gait speed outcomes.

