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Measuring Engagement of Spectators of Social Digital Games
Published on: July 3, 2021
Noor Syamilah Zakaria1, M Iqbal Saripan2, Neerushah Subarimaniam1
1Department of Counselor Education and Counseling Psychology, Faculty of Educational Studies, Universiti Putra Malaysia, Selangor Darul Ehsan, Malaysia.
Gamification enhances ethics education through the Ethoshunt mobile app. High usability positively impacts emotions, ethical competency, and user experience in students.
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