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School-Based Interventions for Promoting Physical Activity Using Games and Gamification: A Systematic Review Protocol
Romina Gisele Saucedo-Araujo1, Palma Chillón1, Isaac J Pérez-López2
1Department of Physical Education and Sports, PROFITH "PROmoting FITness and Health through Physical Activity" Research Group, Sport and Health University Research Institute (iMUDS), Faculty of Sport Sciences, University of Granada, 18071 Granada, Spain.
This study outlines a systematic review protocol to examine how games and gamification promote physical activity (PA) in school settings for youth. It aims to clarify terms and guide future research on these effective health strategies.
Area of Science:
- Educational research
- Health research
- Physical activity promotion
Background:
- Games and gamification are increasingly used to improve health indicators in educational settings.
- There is limited information on using games and gamification to promote physical activity (PA) in schools.
- Understanding these strategies is crucial for enhancing youth health outcomes.
Purpose of the Study:
- To describe a systematic review protocol for school-based interventions using games and gamification.
- To promote physical activity (PA) in pre-schoolers, children, and adolescents.
- To synthesize existing evidence on the effectiveness of game-based strategies in schools.
Main Methods:
- Systematic review protocol registered with PROSPERO (CRD42019123521).
- Searches conducted in PubMed, Web of Science, SportDiscus, Cochrane Library, ERIC, and PsycINFO.
- Adherence to PRISMA-P and PICOS guidelines for search strategy and data extraction, including quantitative (effect sizes) and qualitative (EPHPP tool) assessments.
Main Results:
- This section is not applicable as the output is a protocol for a systematic review, not the review itself.
- The protocol aims to establish a framework for future systematic reviews.
- It will provide a quantitative and qualitative assessment of interventions.
Conclusions:
- This protocol will guide future systematic reviews on games and gamification for PA in schools.
- It aims to clarify terminology related to these strategies in educational contexts.
- The findings will contribute to understanding the impact of game-based approaches on youth physical activity.
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