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To Cultivate Creativity and a Maker Mindset Through an Internet-of-Things Programming Course
Yu-Lin Jeng1, Chin-Feng Lai2, Sheng-Bo Huang2
1Department of Information Management, Southern Taiwan University of Science and Technology, Tainan, Taiwan.
Frontiers in Psychology
|August 1, 2020
Summary
This study found that maker education positively impacts computer skills but decreases student motivation and confidence due to increased learning burden from Internet-of-Things (IoT) programming. Further curriculum adjustments are needed.
Area of Science:
- Educational Technology
- Computer Science Education
- Entrepreneurship Education
Background:
- Rapid technological advancements necessitate innovative educational approaches to foster entrepreneurship.
- The Ministry of Education promotes innovative education to equip students for industry changes.
- Internet-of-Things (IoT) programming offers a platform for developing critical entrepreneurial skills.
Purpose of the Study:
- To propose and evaluate an innovative curriculum design for entrepreneurship education using IoT programming.
- To explore the impact of maker education on students' computational thinking and attitudes.
- To assess the influence of peer interaction and discussion on knowledge acquisition and idea expression.
Main Methods:
- Designed an innovative curriculum integrating Internet-of-Things (IoT) programming.
- Incorporated learning activities fostering peer interaction and discussion.
- Explored the effects of "maker education" on students' computational thinking and learning attitudes.
Main Results:
- Maker education positively influenced students' ability to learn computer skills.
- Students reported decreased motivation and confidence in the curriculum.
- A significant learning burden from acquiring software and hardware skills was identified.
Conclusions:
- While IoT programming via maker education enhances computational skills, it presents challenges to student motivation.
- The curriculum's demand for extensive software and hardware proficiency may lead to learning disabilities.
- Curriculum design needs refinement to balance skill development with manageable learning load for entrepreneurial education.
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