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Author Spotlight: Enhancing Engineering Education via WebVR-Based Online Laboratories
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Using Virtual Reality in Biomedical Engineering Education.

Anita Singh1, Dawn Ferry2, Arun Ramakrishnan3

  • 1Biomedical Engineering, School of Engineering, Widener University, Chester, PA 19063.

Journal of Biomechanical Engineering
|August 5, 2020
PubMed
Summary

Virtual reality (VR) enhances learning for biomedical engineering students by providing immersive clinical scenarios. VR offers a promising alternative to traditional methods for training interprofessional collaboration skills.

Keywords:
biomedical engineering educationclinical immersioninterprofessional communicationsimulationvirtual reality

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Area of Science:

  • Biomedical Engineering Education
  • Medical Simulation
  • Virtual Reality Applications

Background:

  • Biomedical engineering (BME) students require effective training in communication and interdisciplinary collaboration within healthcare settings.
  • Traditional educational methods may not fully replicate the immersive and experiential nature of clinical environments.
  • Virtual reality (VR) presents a novel approach to simulating real-world scenarios for enhanced learning.

Purpose of the Study:

  • To explore the efficacy of virtual reality (VR) as an educational tool for biomedical engineering (BME) students.
  • To compare VR-based learning with traditional 2D videos for teaching clinical communication skills.
  • To assess student immersion and preparedness for interprofessional collaboration in healthcare settings.

Main Methods:

  • Development of VR and 2D video modules depicting interdisciplinary teams addressing medical device-related problems.
  • Presentation of these modules to BME students to teach communication and collaboration skills.
  • Collection of student feedback through surveys to evaluate immersion, understanding of roles, and perceived preparedness.

Main Results:

  • BME students reported higher immersion in clinical scenarios using VR videos compared to 2D videos.
  • VR facilitated a better understanding of clinical problems, team roles, and interdisciplinary teamwork.
  • Students with prior clinical immersion found VR videos a valuable alternative and preparatory tool.

Conclusions:

  • Virtual reality (VR) demonstrates significant potential as an educational tool for BME students.
  • VR-based simulated clinical scenarios are effective in training students for interprofessional collaborations.
  • VR offers an immersive and experiential learning environment that enhances preparedness for real-world healthcare settings.