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Virtual Reality Experiments with Physiological Measures
Published on: August 29, 2018
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Virtual Reality as a Medium to Elicit Empathy: A Meta-Analysis.
Sara Ventura1, Laura Badenes-Ribera2, Rocio Herrero1,3
1Department of Personality, Evaluation and Psychological Treatment, University of Valencia, Valencia, Spain.
Cyberpsychology, Behavior and Social Networking
|August 8, 2020
Summary
Virtual reality (VR) exposure significantly enhances perspective-taking skills. However, current research does not show a significant impact of VR on empathy levels, warranting further investigation.
Area of Science:
- Psychology
- Human-Computer Interaction
- Virtual Reality Studies
Background:
- Virtual reality (VR) is increasingly explored as a tool for social-emotional learning.
- Eliciting empathy through immersive technologies is a growing area of research interest.
Purpose of the Study:
- To systematically review and synthesize existing research on the efficacy of virtual reality (VR) in fostering empathy.
- To analyze the impact of VR exposure on both empathy and perspective-taking abilities.
Main Methods:
- A comprehensive meta-analysis was conducted, including studies published up to February 29, 2020.
- Seven independent studies comprising nine samples were analyzed to assess VR's effects.
Main Results:
- Virtual reality exposure demonstrated a statistically significant positive effect on perspective-taking (d+=0.51).
- No statistically significant changes in empathy were observed (d+=0.21).
- The meta-analysis was limited by a small number of included studies.
Conclusions:
- Virtual reality shows promise in enhancing perspective-taking skills.
- Further research with a larger sample size is needed to confirm VR's impact on empathy.
- Future studies should explore theoretical frameworks and empirical designs for VR-based empathy research.

