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A Serious Game on the First-Aid Procedure in Choking Scenarios: Design and Evaluation Study
Imma Boada1, Antonio Rodriguez Benitez1, Santiago Thió-Henestrosa1
1Graphics and Imaging Laboratory, Escola Politècnica Superior, Edifici Politècnica IV, 17003 Girona, Spain.
Serious games effectively teach choking first aid. A pilot study showed improved knowledge in students after playing a game designed to simulate choking emergencies and first-aid protocols.
Area of Science:
- Health Education
- Injury Prevention
- Serious Games Design
Background:
- Choking is a leading cause of unintentional injury deaths.
- Effective first-aid knowledge significantly increases survival rates for choking victims.
- Serious games offer an engaging platform for educating individuals on choking response protocols.
Purpose of the Study:
- To introduce and assess the efficacy of a serious game developed for choking prevention.
- To evaluate the game's effectiveness in promoting essential first-aid procedures for choking incidents.
Main Methods:
- A serious game was developed, incorporating minigames that mirror critical first-aid steps for choking.
- The game places players in a helper role, requiring them to apply protocol steps within time and score constraints.
- A pilot study with 48 high school students assessed game preferences and choking knowledge before and after gameplay, using statistical analysis (Mann-Whitney U, Fisher exact test).
Main Results:
- Players reported enjoyment of the serious game.
- No significant differences in outcomes were observed based on player gender, gaming preferences, or prior choking emergency experience.
- A notable improvement in all knowledge indicators regarding choking emergency response was observed post-gameplay.
Conclusions:
- The developed serious game serves as a valuable tool for educating non-experts in first-aid procedures for choking emergencies.
- Serious games are a viable and effective strategy for disseminating critical life-saving information.
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