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Mach-RT: A Many Chip Architecture for High Performance Ray Tracing.

Elena Vasiou, Konstantin Shkurko, Erik Brunvand

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    Mach-RT (Many chip - Ray Tracing) is a novel hardware architecture that accelerates ray tracing by minimizing memory access. This innovative approach enhances performance and maintains energy efficiency in high-performance computing.

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    Area of Science:

    • Computer Architecture
    • Computer Graphics
    • High-Performance Computing

    Background:

    • Data movement, especially main memory access, is a significant bottleneck in computing, including ray tracing.
    • Existing architectures struggle to efficiently manage scene data access for complex rendering tasks.

    Purpose of the Study:

    • To introduce Mach-RT, a many-chip hardware architecture designed to accelerate ray tracing.
    • To address the memory access bottleneck in ray tracing through an unconventional solution.

    Main Methods:

    • Implementing a ray ordering scheme to minimize scene data access.
    • Utilizing a large on-chip buffer as near-compute storage distributed across multiple chips.
    • Extending dual streaming concepts to optimize main memory accesses for multiple processor chips concurrently.

    Main Results:

    • Mach-RT demonstrates significant performance increases compared to existing architectures.
    • The architecture achieves performance gains while maintaining reasonable energy consumption due to reduced memory traffic.
    • Design space exploration of L3 cache size and detailed energy/memory performance evaluations are presented.

    Conclusions:

    • Mach-RT offers an effective solution for accelerating ray tracing by optimizing memory access patterns.
    • The many-chip architecture provides a scalable and energy-efficient approach to high-performance ray tracing.
    • This work extends previous research with enhanced analysis and new predictive scheduling logic.