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SAniHead: Sketching Animal-Like 3D Character Heads Using a View-Surface Collaborative Mesh Generative Network.
IEEE Transactions on Visualization and Computer Graphics
|October 13, 2020
Summary
This study introduces SAniHead, a novel system for creating detailed 3D animal heads from sketches. The innovative approach uses a collaborative generative network for superior mesh generation and refinement.
Area of Science:
- Computer Graphics
- Artificial Intelligence
- 3D Modeling
Background:
- 3D head modeling is crucial for character design in games and film.
- Existing research primarily focuses on human heads, neglecting diverse and detailed animal head shapes.
Purpose of the Study:
- To present SAniHead, an interactive system for generating 3D animal heads from dual-view sketches.
- To introduce a novel view-surface collaborative mesh generative network for detailed animal head modeling.
Main Methods:
- A graph convolutional neural network (GCNN) deforms a template mesh to fit sketch shapes, creating a coarse model.
- Image-to-image translation networks infer details from vertex maps, which are then refined using a cascaded GCNN and a sketching interface.
Main Results:
- The SAniHead system demonstrates superior performance in generating detailed 3D animal heads.
- Experimental results validate the approach's effectiveness and the interactive system's usability.
- A new dataset of 3D animal heads with line drawings was created.
Conclusions:
- The proposed view-surface collaborative mesh generative network effectively models complex animal head geometry.
- SAniHead offers a practical and efficient solution for creating diverse 3D animal heads for digital applications.
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