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Related Concept Videos

Attention-Deficit/Hyperactivity Disorder01:30

Attention-Deficit/Hyperactivity Disorder

594
Attention-deficit/hyperactivity disorder (ADHD) is a neurodevelopmental disorder characterized by persistent inattention, hyperactivity, and impulsivity. It affects approximately 5-8% of children globally, with around 60-70% of cases persisting into adulthood. ADHD has significant implications for educational attainment, social interactions, and occupational success.
Diagnostic Criteria and Symptoms
To diagnose ADHD, symptoms must manifest before age 12 and be evident across multiple settings....
594

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Related Experiment Video

Updated: Dec 6, 2025

Using Brain Activation nir-HEG/Q-EEG and Execution Measures CPTs in a ADHD Assessment Protocol
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Objective Assessment of Attention-Deficit Hyperactivity Disorder (ADHD) Using an Infinite Runner-Based Computer Game:

David Delgado-Gómez1, Aaron Sújar2, Juan Ardoy-Cuadros3

  • 1Department of Statistics, Universidad Carlos III, Getafe, 28903 Madrid, Spain.

Brain Sciences
|October 14, 2020
PubMed
Summary
This summary is machine-generated.

A new video game, "running raccoon," effectively assesses attention-deficit/hyperactivity disorder (ADHD) inattentiveness. This tool shows significant correlations with ADHD symptom severity, offering a brief, accessible diagnostic aid.

Keywords:
ADHDSWANe-healthinattentionvideo games

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Area of Science:

  • Neuroscience
  • Psychology
  • Human-Computer Interaction

Background:

  • Objective diagnostic tools for ADHD are crucial.
  • Existing computerized ADHD assessments vary in engagement.
  • The need for accessible, engaging ADHD diagnostic methods is growing.

Purpose of the Study:

  • To introduce the "running raccoon" video game as a novel tool for assessing inattention in ADHD.
  • To evaluate the efficacy of this video game in correlating with ADHD symptom severity.

Main Methods:

  • Developed a video game where players control a raccoon avatar, jumping gaps, with jump distances recorded.
  • Conducted an experiment with 32 children diagnosed with ADHD.
  • Calculated median jump distance, interquartile range, and omissions, correlating these with SWAN inattention subscale scores.

Main Results:

  • Significant correlations were found between "running raccoon" game measures (median distance, IQR, omissions) and ADHD inattention severity (SWAN subscale).
  • The game demonstrated accuracy in reflecting inattention levels.
  • The tool is short in duration and compatible with computers and mobile devices.

Conclusions:

  • The "running raccoon" video game is a promising, accurate tool to support ADHD diagnosis.
  • Its engaging nature, brevity, and accessibility enhance clinical utility and potential for telematic use.
  • This innovative approach can aid clinicians in objectively assessing ADHD inattentiveness.