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Effects of a Personalized Fitness Recommender System Using Gamification and Continuous Player Modeling: System Design
Zhao Zhao1, Ali Arya2, Rita Orji3
1Institute of Communication, Culture, Information and Technology, University of Toronto Mississauga, Mississauga, ON, Canada.
Personalized gamification and player modeling enhance motivation and engagement in fitness apps. This study shows tailored exercise recommendations improve long-term adherence to physical activity goals.
Area of Science:
- Human-Computer Interaction
- Behavioral Science
- Health Informatics
Background:
- Gamification and persuasive games motivate physical activity, but a one-size-fits-all approach is ineffective.
- Player modeling and recommender systems offer personalization, yet comprehensive models for gamified fitness are lacking.
- Long-term effectiveness of gamified exercise systems requires further investigation.
Purpose of the Study:
- Introduce a gamified fitness assistant for personalized recommendations and content generation.
- Investigate designing gamified physical activity interventions for sustained user engagement.
- Address gaps in personalized gamified system design and long-term behavioral impact.
Main Methods:
- Developed a comprehensive model for gamified fitness recommender systems.
- Utilized dynamic player modeling and wearable-based tracking for personalized features and recommendations.
- Conducted a 60-day study with 40 participants to establish and update individual player models.
Main Results:
- The system demonstrated feasibility and effectiveness in generating personalized exercise recommendations.
- Statistically significant improvements in motivation, satisfaction, and preference were observed across groups.
- Qualitative feedback highlighted demand for customized storylines, multiplayer modes, and goal-tracking features.
Conclusions:
- Personalized recommendations via player modeling and gamification significantly boost long-term engagement and motivation in fitness activities.
- The study validates the approach for creating effective, engaging, and personalized gamified fitness interventions.
- Findings contribute to understanding long-term adherence in gamified health behavior change.
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