You might also read
Articles linked to this work by shared authors, journal, and citation graph.
Updated: Nov 22, 2025

Combining Computer Game-Based Behavioural Experiments With High-Density EEG and Infrared Gaze Tracking
Published on: December 16, 2010
Hugo Mitre-Hernandez1, Roberto Covarrubias Carrillo1, Carlos Lara-Alvarez1,2
1Center for Research in Mathematics, Zacatecas, Mexico.
Pupillometry, measuring cognitive load via pupil responses, can accurately assess video game difficulty. This study introduces an image filter to improve pupil size estimation, enhancing learning game difficulty classification.
Area of Science:
Background:
Purpose of the Study:
Main Methods:
Main Results:
Conclusions: