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Intermediated Reality: A Framework for Communication Through Tele-Puppetry.

Llogari Casas1, Kenny Mitchell1

  • 1School of Computing, Edinburgh Napier University, Edinburgh, United Kingdom.

Frontiers in Robotics and AI
|January 27, 2021
PubMed
Summary
This summary is machine-generated.

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This study introduces Intermediated Reality (IR), enabling remote collaboration via live toy avatars in augmented reality (AR). The ToyMeet system facilitates turn-based communication with real-time facial tracking and synchronized audio for immersive interactions.

Area of Science:

  • Human-Computer Interaction
  • Augmented Reality
  • Mediated Reality

Background:

  • Traditional remote collaboration lacks embodied presence.
  • Mediated Reality (MR) offers potential for immersive remote interactions.
  • Existing systems struggle with seamless real-time avatar control and low latency.

Purpose of the Study:

  • To introduce Intermediated Reality (IR) as a novel framework for remote collaboration.
  • To develop ToyMeet, a system enabling turn-based avatar chat using live toy figurines.
  • To achieve collaborative tele-present augmented reality (AR) through real-world object manipulation.

Main Methods:

  • Utilizing mobile devices with front and rear cameras for face tracking and AR rendering.
  • Implementing real-time transmission of facial pose data and synchronized audio.
Keywords:
augmented realitycollaborative mixed realityhuman-computer interactionreal-time graphicstele-puppetry

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  • Developing a system for deforming 3D toy models based on remote user's facial expressions.
  • Optimizing animation transmission and device switching for low latency.
  • Main Results:

    • Demonstrated a functional ToyMeet system for turn-based avatar chat in MR.
    • Achieved the illusion of movement in real-world objects through AR.
    • Evaluated rendering performance and system latency, confirming smooth interaction.
    • Showcased application in generating facial animation for 3D printed stop motion.

    Conclusions:

    • Intermediated Reality (IR) provides an effective framework for embodied remote collaboration.
    • ToyMeet enables intuitive and engaging turn-based communication through live toy avatars.
    • The system reduces costs and enhances collaboration in digital content creation, such as stop motion animation.