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Developing scenarios that evoke shoot/don't-shoot errors
1Naval Medical Research Unit Dayton, United States; Naval Special Warfare Command, United States.
Abstract:
Multiple errors can occur in a use-of-force scenario, although some critical errors involve unintended casualties where the target should never have been fired upon. Training instructors utilize a variety of methods to ensure military and law enforcement personnel do not inflict unintended casualties. However, there is little empirical evidence about the best methods to design a shooting simulation that might evoke these errors, which is critical to ensure the validity of any assessment or training exercise. The current study analyzed performance across a variety of simulated shooting scenarios developed and applied for military training purposes. Several factors were assessed based upon either the scenario or human performance. Scenario type, number of shots fired, and the ratio of hostiles-to-non-hostiles were significant predictors for the likelihood of inflicting an unintended casualty. This collected evidence should help improve scenario design for future training simulations that will help avoid these critical shooting errors.
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Absolute error in a measurement is the numerical difference from the true or central value. Relative error is the ratio between absolute error and the true or central value, expressed as a percentage.
Errors can be classified by source, magnitude, and sign. There are three types of errors: systematic, random, and gross.
Systematic or...

