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Developing the Next Generation of Augmented Reality Games for Pediatric Healthcare: An Open-Source Collaborative

Aida Vidal-Balea1,2, Óscar Blanco-Novoa1,2, Paula Fraga-Lamas1,2

  • 1Department of Computer Engineering, Faculty of Computer Science, Universidade da Coruña, 15071 A Coruña, Spain.

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Summary

This study introduces an open-source Augmented Reality (AR) framework for pediatric healthcare applications. The system enhances patient comfort and engagement through collaborative AR games and remote monitoring, improving healthcare experiences for children.

Keywords:
ARCoreaugmented realityeHealthgamingmixed realitymobile healthonline educationpediatricteachingtraining

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Area of Science:

  • Human-Computer Interaction
  • Pediatric Healthcare Technology
  • Augmented Reality

Background:

  • Traditional human-machine interactions can be challenging for children, especially in healthcare settings.
  • Augmented Reality (AR) offers innovative solutions to improve engagement and comfort during medical procedures for pediatric patients.
  • Developing specialized AR applications for children requires accessible and collaborative frameworks.

Purpose of the Study:

  • To design, implement, and evaluate a novel open-source collaborative framework for developing pediatric healthcare applications using Augmented Reality.
  • To enable real-time, shared AR experiences for multiple users on AR devices without reliance on cloud servers.
  • To demonstrate the framework's potential through a use-case application focused on motivating pediatric patients via AR games and providing healthcare professionals with patient data.

Main Methods:

  • Developed an open-source collaborative AR framework supporting real-time visualization and interaction with virtual objects.
  • Enabled autonomous operation via a Local Area Network (LAN), eliminating the need for external servers.
  • Created a use-case AR mobile gaming application using ARCore for automatic surface detection and multi-player engagement.
  • Integrated a remote web application for collecting and visualizing patient mobility and mood data.

Main Results:

  • The proposed framework facilitates the creation of collaborative AR applications for pediatric healthcare.
  • The AR gaming application successfully motivated pediatric patients and encouraged physical activity through shared experiences.
  • The system demonstrated low latency and processing times, ensuring a positive user experience.
  • The remote web application provided healthcare professionals with valuable insights into patient status.

Conclusions:

  • The novel open-source collaborative AR framework is effective for developing engaging pediatric healthcare applications.
  • The framework enhances patient comfort, promotes physical activity, and supports remote patient monitoring.
  • The system's performance is suitable for real-time applications, offering a promising solution for improving pediatric healthcare delivery.