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Published on: May 8, 2021
Real-Time Compression for Tactile Internet Data Streams
Patrick Seeling1, Martin Reisslein2, Frank H P Fitzek3
1Department of Computer Science, Central Michigan University, Mount Pleasant, MI 48859, USA.
Abstract:
The Tactile Internet will require ultra-low latencies for combining machines and humans in systems where humans are in the control loop. Real-time and perceptual coding in these systems commonly require content-specific approaches. We present a generic approach based on deliberately reduced number accuracy and evaluate the trade-off between savings achieved and errors introduced with real-world data for kinesthetic movement and tele-surgery. Our combination of bitplane-level accuracy adaptability with perceptual threshold-based limits allows for great flexibility in broad application scenarios. Combining the attainable savings with the relatively small introduced errors enables the optimal selection of a working point for the method in actual implementations.
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