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Area of Science:

  • Computer Science
  • Human-Computer Interaction
  • Accessibility Engineering

Background:

  • Indoor mobility and wayfinding present unique challenges compared to outdoor navigation, as GPS is not readily available.
  • Effective indoor navigation is crucial for individuals with disabilities, particularly the visually impaired, and beneficial for all unfamiliar users.
  • Existing solutions often lack inclusivity, necessitating a user-centered approach for widespread adoption.

Purpose of the Study:

  • To design, implement, and deploy an inclusive indoor navigation system for a university community.
  • To provide accessible wayfinding functions leveraging Internet of Things (IoT) infrastructure and a mobile application.
  • To address the specific needs of diverse user groups, including students with disabilities, campus students, and visitors.

Main Methods:

  • An inclusive by design approach was adopted for system development.
  • An Internet of Things (IoT) infrastructure was integrated with an accessible mobile application.
  • A real-world case study was conducted at the University of Bologna, considering diverse building types, including historical structures.

Main Results:

  • The system was evaluated in three distinct scenarios with varied user groups (students with disabilities, campus students, visitors).
  • All participants reported satisfaction with the system's functionalities.
  • The indoor localization strategy proved effective in delivering a positive wayfinding experience.

Conclusions:

  • The developed system successfully enhances indoor mobility and wayfinding for a university community.
  • The inclusive design approach ensures the system benefits a wide range of users, including those with impairments.
  • The system's adaptability to different building configurations demonstrates its practical applicability in real-world settings.