Robust Texture Mapping Using RGB-D Cameras

Miguel Oliveira1,2, Gi-Hyun Lim3, Tiago Madeira1

  • 1Institute of Electronics and Informatics Engineering of Aveiro, University of Aveiro, 3810-193 Aveiro, Portugal.

Summary

Accurate 3D mesh reconstruction is challenging due to camera pose errors. This study introduces a robust texture mapping method using depth data to improve 3D mesh quality despite misalignments.

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