You might also read
Articles linked to this work by shared authors, journal, and citation graph.
Updated: Nov 2, 2025

Stereoacuity Improvement using Random-Dot Video Games
Published on: January 14, 2020
Monica Daibert-Nido1, Yulia Pyatova1, Kyle G Cheung2
1Low Vision Service, Ophthalmology and Vision Sciences, University of Toronto, Toronto, ON, Canada.
Virtual reality audiovisual stimulation improved vision in a homonymous hemianopia patient. This home-based program enhanced visual perception and quality of life, offering a convenient alternative to clinic visits.
Area of Science:
Background:
Observation:
Findings:
Implications: