Related Experiment Video
Updated: Oct 27, 2025

07:00
Measuring the Switch Cost of Smartphone Use While Walking
Published on: April 30, 2020
2.0K
Fatigue, boredom and objectively measured smartphone use at work
Jonas Dora1, Madelon van Hooff1, Sabine Geurts1
1Behavioural Science Institute, Radboud University, Nijmegen, The Netherlands.
Royal Society Open Science
|July 23, 2021
Summary
People often use smartphones at work, switching between labor and leisure. This study found that while fatigue and boredom increase smartphone use, using the phone surprisingly increased fatigue and boredom afterward.
Area of Science:
- Psychology
- Human-Computer Interaction
- Organizational Behavior
Background:
- Smartphone use during work hours is common, representing a labor vs. leisure decision.
- Motivational models suggest fatigue and boredom drive task disengagement and leisure seeking.
- The bidirectional relationship between smartphone use and fatigue/boredom at work remains unclear.
Purpose of the Study:
- To investigate the relationship between fatigue, boredom, and smartphone use during work.
- To examine if fatigue and boredom predict smartphone engagement.
- To determine if smartphone use influences subsequent fatigue and boredom levels.
Main Methods:
- 83 PhD candidates participated in the study.
- Hourly self-reports of fatigue and boredom levels were collected.
- Continuous logging of smartphone usage via an application was performed.
Main Results:
- Higher levels of fatigue and boredom were associated with increased likelihood of smartphone interaction.
- The duration of smartphone use was not significantly longer when participants felt more fatigued or bored.
- Participants reported increased fatigue and boredom after engaging in smartphone use.
Conclusions:
- Fatigue and boredom are temporally linked to task disengagement and smartphone breaks.
- Taking smartphone breaks at work may incur phenomenological costs, increasing fatigue and boredom.
- Further research is needed to fully understand the implications of smartphone use on work-related well-being.
Related Concept Videos
What is an Experiment?
16.5K
An experiment is a planned activity carried out under controlled conditions. The purpose of an experiment is to investigate the relationship between two variables. When one variable causes change in another, we call the first variable the explanatory or independent variable. The affected variable is called the response or dependent variable. In a randomized experiment, the researcher manipulates values of the explanatory variable and measures the resulting changes in the response variable. The...
16.5K
Fatigue
303
Fatigue occurs when materials rupture under repeated or fluctuating loads, even at stress levels far below their static breaking strength. It typically results in brittle failure, even for ductile materials. It is a critical consideration in designing machines and structural components subjected to repetitive or varying loads. The nature of these loadings can range from fluctuating loads like unbalanced pump impellers causing vibrations to repeatedly bending a thin steel rod wire back and forth...
303
Self-Regulation
57
Self-regulation, also known as self-control, encompasses a range of cognitive and behavioral processes that allow individuals to adjust their internal states and outward actions to align with socially acceptable norms and long-term goals. It plays a fundamental role in adaptive functioning, from resisting impulsive behaviors to persisting through challenging tasks. While its benefits are widely recognized, self-regulation is not limitless. Muraven and Baumeister's theory posits that...
57
Insufficient Sleep and Sleep Deprivation
350
Insufficient sleep refers to not getting the recommended amount of sleep for optimal functioning, even if it's just slightly less than needed. Sleep insufficiency may occur due to lifestyle choices, such as staying up late for social events or work, resulting in routinely getting less sleep than required. For example, consistently sleeping 6 hours when the body needs 7-9 hours can lead to cumulative effects on health and well-being.
Sleep deprivation is a more severe form of sleep loss...
Sleep deprivation is a more severe form of sleep loss...
350
High-Level and Low-Level Awareness
471
Controlled processes in human consciousness represent high-alert mental states where individuals deliberately focus their attention on achieving specific goals. Controlled processes can be seen in situations like mastering new technology, where a person might become so absorbed that they ignore surrounding distractions. Such processes involve selective attention, requiring one to concentrate on particular elements of experience while disregarding others. These are governed by executive...
471

