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Mobile-Based 3D Modeling: An In-Depth Evaluation for the Application in Indoor Scenarios
Martin De Pellegrini1, Lorenzo Orlandi1, Daniele Sevegnani1
1ARCODA s.r.l., 38121 Trento, Italy.
Journal of Imaging
|August 30, 2021
Summary
This study reviews learning-based 3D indoor scene reconstruction methods and evaluates a state-of-the-art network
Area of Science:
- Computer Vision
- 3D Reconstruction
- Machine Learning
Background:
- Indoor environment modeling is crucial for augmented, virtual, and extended reality applications.
- Digital transformation drives the need for detailed 3D environment models and surface mapping for virtual element integration.
- Existing methods focus on generating navigable 3D models and inserting virtual objects into real scenes.
Purpose of the Study:
- To review state-of-the-art (SoA) learning-based methods for 3D scene reconstruction using structure from motion (SFM).
- To evaluate the generalization capability of a recent SoA network on unseen indoor environment data.
- To assess depth map prediction accuracy using the absolute relative (AbsRel) metric.
Main Methods:
- Review of learning-based 3D scene reconstruction techniques.
- Implementation and evaluation of a recent SoA network for depth map and camera pose prediction from video streams.
- Quantitative analysis using the absolute relative (AbsRel) error metric.
Main Results:
- The paper provides a comprehensive overview of current learning-based SFM approaches for indoor environments.
- The evaluation highlights the performance and generalization abilities of a selected SoA network.
- Depth map prediction accuracy is quantified using the AbsRel metric, serving as a baseline for comparison.
Conclusions:
- Learning-based methods show promise for accurate 3D indoor environment reconstruction.
- Generalization to unseen data is a critical factor in evaluating the robustness of these methods.
- The study establishes a benchmark for future research in indoor scene understanding and modeling.

