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Virtual reality as a learning tool in spinal anatomy and surgical techniques
1Department of Orthopaedic Surgery, Geisinger Medical Center, Danville, PA, United States.
North American Spine Society Journal
|February 10, 2022
Summary
Virtual reality (VR) simulation effectively teaches spinal anatomy and decompression techniques, particularly benefiting junior surgical trainees. This innovative tool enhances understanding of spinal stenosis pathology and aids in preoperative planning.
Area of Science:
- Neurosurgery
- Orthopaedics
- Medical Education
Background:
- Surgical simulation offers a safe environment for training.
- Virtual reality (VR) is increasingly used in spine surgery education.
- Existing VR tools primarily focus on instrumentation, with a gap in decompression training.
Purpose of the Study:
- To evaluate the efficacy of a VR simulation module for learning spinal anatomy.
- To assess the educational role of VR in mastering decompressive techniques for spinal stenosis.
Main Methods:
- A custom VR simulation module was developed using patient-specific 3D lumbar spinal stenosis models.
- Orthopaedic and neurosurgery trainees used the VR toolkit for decompression practice.
- Pre- and post-module tests and questionnaires assessed learning outcomes and utility.
Main Results:
- Knowledge improvement was observed, especially in junior trainees (11.4% increase).
- 89% found the VR module useful for understanding spinal stenosis pathology.
- 71% found it helpful for comprehending decompression techniques; 96% saw utility in preoperative planning.
Conclusions:
- The VR spinal decompression simulation is well-received by trainees.
- It serves as an effective learning module for patho-anatomy and preoperative planning.
- Junior trainees particularly benefit from this VR educational tool.

