Related Experiment Video
Updated: Oct 3, 2025

05:04
Author Spotlight: Evaluating Clinicians' Adoption of Ultrasound-Guided Vascular Cannulation Through Simulation Training
Published on: August 9, 2024
1.2K
FUN AND GAMES: DESIGNING A GAMIFIED CENTRAL VENOUS CATHETERIZATION TRAINING SIMULATOR
Haroula M Tzamaras1, Jason Martinez2, Dailen C Brown1
1Pennsylvania State University.
Summary
Gamification enhances medical training by making Central Venous Catheterization (CVC) simulators more engaging. This study explores a gamified interface for CVC skill development, aiming to improve learner retention and procedure accuracy.
Area of Science:
- Medical Simulation
- Educational Technology
- Surgical Training
Background:
- Central Venous Catheterization (CVC) is a common medical procedure with a high error rate.
- Existing CVC trainers lack gamified elements to boost learner engagement and retention.
- Gamification in medical training, particularly for invasive procedures, remains underexplored.
Purpose of the Study:
- To develop a patient-centered, game-like interface for a Dynamic Haptic Robotic Trainer (DHRT+) for Central Venous Catheterization (CVC) training.
- To assess the perceived utility of gamification in enhancing CVC skills among expert physicians.
- To identify potential benefits and drawbacks of integrating gamification into medical simulation design.
Main Methods:
- Development of a gamified Graphical User Interface (GUI) for a Dynamic Haptic Robotic Trainer (DHRT+).
- Focus on whole-procedure training, including sterilization and catheter insertion.
- Gathering feedback from expert doctors on the perceived utility of the gamified interface for CVC skill development.
Main Results:
- The study outlines the development of a gamified interface for CVC training.
- It addresses the potential benefits and deficits of gamification in medical simulation.
- Expert feedback on the utility of gamification for CVC skill acquisition is discussed.
Conclusions:
- Gamification holds promise for improving engagement and retention in Central Venous Catheterization (CVC) training.
- A patient-centered, gamified approach may foster personalized learning in medical simulation.
- Further research is needed to optimize gamified elements for effective CVC skill development and simulation design.

