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Game-Theoretic Inverse Reinforcement Learning: A Differential Pontryagin's Maximum Principle Approach
IEEE Transactions on Neural Networks and Learning Systems
|February 17, 2022
Summary
This study introduces a game-theoretic inverse reinforcement learning framework to determine system dynamics and cost functions in multistage games. It offers a deterministic approach using Pontryagin's maximum principle for efficient parameter learning.
Area of Science:
- Game Theory
- Reinforcement Learning
- Control Theory
Background:
- Learning system dynamics and cost functions is crucial for multistage games.
- Existing methods often rely on probabilistic or residual minimization approaches.
- A deterministic framework offers potential advantages in certain applications.
Purpose of the Study:
- To propose a novel game-theoretic inverse reinforcement learning (GT-IRL) framework.
- To learn parameters of both the dynamic system and individual cost functions.
- To address multistage games using demonstrated trajectories in a deterministic setting.
Main Methods:
- Developed a GT-IRL framework based on differentiating Pontryagin's maximum principle (PMP) equations for open-loop Nash equilibrium (OLNE).
- Established equivalence between differentiated PMP equations for general multistage games and PMP equations for affine-quadratic games.
- Utilized explicit recursions for solving the derived equations in both multi-player nonzero-sum and two-player zero-sum games.
Main Results:
- The proposed framework successfully learns system dynamics and cost function parameters from demonstrated trajectories.
- Demonstrated equivalence for multi-player nonzero-sum games, enabling explicit solutions.
- Extended the methodology to two-player zero-sum games, showing similar tractability.
Conclusions:
- The GT-IRL framework provides an effective deterministic method for parameter identification in multistage games.
- The approach offers a viable alternative to probabilistic and residual minimization techniques.
- Simulation results validate the algorithm's effectiveness in learning game parameters.
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