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Pull-to-center is not just for newsvendors
Zuzana Brokesova1, Cary Deck2, Jana Peliova3
1Department of Insurance, Faculty of National Economy, University of Economics in Bratislava, Bratislava, Slovak Republic.
Plos One
|February 22, 2022
Summary
Newsvendor experiments show a "pull-to-center" effect due to task structure, not inventory context. This behavior, observed in both newsvendor and price gouging games, aligns with prospect theory and impulse balance models.
Area of Science:
- Behavioral Economics
- Operations Research
- Experimental Economics
Background:
- The newsvendor problem is a classic inventory management scenario.
- A common finding is the 'pull-to-center' effect, where ordering quantities deviate from optimal levels.
- Existing explanations for this effect are broadly categorized into task structure and inventory context.
Purpose of the Study:
- To differentiate between task structure and inventory context explanations for the pull-to-center effect.
- To compare decision-making in a newsvendor game with a mathematically isomorphic price gouging game.
Main Methods:
- Laboratory experiments were conducted using two distinct games: a standard newsvendor game and a novel price gouging game.
- The price gouging game was designed to be mathematically isomorphic to the newsvendor game.
- Behavioral patterns in both games were systematically recorded and compared.
Main Results:
- Experimental results replicated the well-documented pull-to-center effect in the newsvendor game.
- An equivalent pull-to-center pattern was observed in the price gouging game.
- The findings demonstrate a consistent behavioral response across mathematically similar, yet contextually different, tasks.
Conclusions:
- The pull-to-center effect in newsvendor experiments is likely driven by structural properties of the decision task.
- Explanations rooted in prospect theory and impulse balance models are supported.
- Context-specific explanations related solely to inventory management are less likely to be the primary cause.
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