Spherical Coordinates
Gauss's Law: Spherical Symmetry
Curvilinear Motion: Polar Coordinates
Curvilinear Motion: Rectangular Components
Polar and Cylindrical Coordinates
Vector Transformation in Rotating Coordinate Systems
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High-resolution, High-speed, Three-dimensional Video Imaging with Digital Fringe Projection Techniques
Published on: December 3, 2013
This study introduces a novel motion model for spherical video coding, improving efficiency for virtual reality applications. The new method accurately captures camera motion on the sphere, reducing bit-rate savings.
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