Related Experiment Video
Updated: Sep 29, 2025

High-resolution, High-speed, Three-dimensional Video Imaging with Digital Fringe Projection Techniques
Published on: December 3, 2013
An Enhanced Affine Projection Algorithm Based on the Adjustment of Input-Vector Number
Jaewook Shin1, Jeesu Kim2,3, Tae-Kyoung Kim4
1Department of Electronic Engineering, Kumoh National Institute of Technology, Gumi 39177, Korea.
Abstract:
An enhanced affine projection algorithm (APA) is proposed to improve the filter performance in aspects of convergence rate and steady-state estimation error, since the adjustment of the input-vector number can be an effective way to increase the convergence rate and to decrease the steady-state estimation error at the same time. In this proposed algorithm, the input-vector number of APA is adjusted reasonably at every iteration by comparing the averages of the accumulated squared errors. Although the conventional APA has the constraint that the input-vector number should be integer, the proposed APA relaxes that integer-constraint through a pseudo-fractional method. Since the input-vector number can be updated at every iteration more precisely based on the pseudo-fractional method, the filter performance of the proposed APA can be improved. According to our simulation results, it is demonstrated that the proposed APA has a smaller steady-state estimation error compared to the existing APA-type filters in various scenarios.
More Related Videos
Related Concept Videos
Vector Algebra: Method of Components
In many applications, the magnitudes and directions of...
Vector Transformation in Rotating Coordinate Systems
Fischer Projections
Transformation of Plane Strain
Under plane strain conditions, typical for members where one dimension significantly exceeds the others, deformations and resultant strains are...
Vector Algebra: Graphical Method
We use the laws of geometry to construct resultant vectors, followed by trigonometry to find vector magnitudes and directions. For a geometric construction of the sum of two vectors in a plane, we follow the parallelogram rule. Suppose two vectors are at arbitrary positions. Translate either one of...
Area Computation by the Alternative Coordinate Method

