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Collaborative co-design and evaluation of an immersive virtual reality application prototype for communication
Lucy Bryant1, Neira Sedlarevic1, Peter Stubbs1
1University of Technology Sydney Graduate School of Health, Faculty of Health, Sydney, Australia.
Disability and Rehabilitation. Assistive Technology
|April 20, 2022
Summary
Virtual reality (VR) offers a safe environment for communication rehabilitation. Co-design with professionals and clients is key to developing usable VR applications that enhance rehabilitation outcomes.
Area of Science:
- Rehabilitation Technology
- Human-Computer Interaction
- Virtual Reality Applications
Background:
- Virtual reality (VR) provides simulated environments for practicing communication skills.
- VR offers a safe, replicable, and authentic setting for rehabilitation.
- This study focuses on VR for communication rehabilitation.
Purpose of the Study:
- To gather insights from health professionals and technology specialists on the design and usability of a prototype VR application for communication rehabilitation.
- To inform the development of effective VR tools for communication therapy.
Main Methods:
- An online focus group and individual interviews were conducted with nine health and technology professionals.
- A content thematic analysis was used to analyze the collected data.
Main Results:
- Four key themes emerged: designing rehabilitation-focused virtual worlds, VR hardware usability, integrating VR into rehabilitation, and the non-replacement of health professionals by VR.
- Professionals highlighted the need for careful consideration of software features for usability, client safety, and successful outcomes.
Conclusions:
- Inclusive co-design involving health professionals, clients, and families is crucial for creating usable VR applications.
- VR application design must address clients' diverse needs (communication, physical, cognitive, sensory, psychosocial, emotional).
- Realism and authenticity in VR simulations are important for user immersion and enhanced rehabilitation.
Keywords:
VRVirtual realitycommunicationcommunication rehabilitationdisabilityinclusive co-designrehabilitation
