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Virtualized Gamified Pharmacy Simulation during COVID-19.

Denise L Hope1, Gary D Grant1, Gary D Rogers2

  • 1School of Pharmacy and Medical Sciences, Griffith University, Gold Coast, QLD 4222, Australia.

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Summary
This summary is machine-generated.

The Australian Pharmacy Game successfully transitioned to virtual and hybrid formats during the COVID-19 pandemic, utilizing various technologies to maintain learning outcomes in pharmacy education.

Keywords:
active learningexperiential learninggamificationpharmacy educationsimulationvirtualization

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Area of Science:

  • Pharmacy Education
  • Educational Technology
  • Gamified Learning

Background:

  • Gamified pharmacy simulations enhance learning and prepare graduates for practice.
  • The COVID-19 pandemic necessitated modifications to educational delivery.
  • Universities adapted gamified simulations to maintain learning outcomes.

Purpose of the Study:

  • To detail the technologies used to virtualize the Australian Pharmacy Game.
  • To assess the effectiveness of virtual and hybrid gamified simulations in pharmacy education.
  • To explore analytics for evaluating student performance in simulated environments.

Main Methods:

  • Virtual delivery in 2020 used platforms like Microsoft Teams, Forms, Stream, and Big Interview.
  • Hybrid delivery in 2021 incorporated Microsoft Power Apps and AI chatbots (Power Virtual Agent).
  • Simulation activities included dispensing, counselling, and clinical case management.

Main Results:

  • Successful delivery of gamified simulation in virtual and hybrid environments was achieved.
  • Outstanding learning outcomes in communication, collaboration, confidence, and competence were maintained.
  • Analytics provided insights into student participation, engagement, and performance.

Conclusions:

  • Technological integration enabled successful virtual and hybrid pharmacy game delivery.
  • Gamified simulation remains an effective capstone activity in modified educational settings.
  • Digital tools and AI enhance remote learning experiences in pharmacy education.