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Integrated eye tracking on Magic Leap One during augmented reality medical simulation: a technical report
Thomas J Caruso1, Olivia Hess1, Kenny Roy2
1Anesthesiology, Stanford Medicine, Stanford, California, USA.
This study refined gaze-tracking in the Chariot Augmented Reality Medical (CHARM) simulator using the Magic Leap One headset. Eye-tracking technology was successfully improved for reliable use in augmented reality medical training.
Area of Science:
- Medical Simulation
- Augmented Reality Technology
- Human-Computer Interaction
Background:
- Augmented reality (AR) shows promise as a clinical teaching tool.
- Limited research exists on integrated eye-tracking within AR medical simulators.
- The Chariot Augmented Reality Medical (CHARM) simulator offers real-time communication in a portable format.
Purpose of the Study:
- To refine and validate the gaze-tracking capabilities of the CHARM simulator on the Magic Leap One (ML1) headset.
- To achieve a reliable eye-tracking capture rate for enhanced medical simulation training.
Main Methods:
- Recruited adult participants (18+) for the study.
- Utilized the ML1 headset to project a holographic patient scenario.
- Compared participant gaze targets from ML1 output against audio-recorded instructions.
- Iteratively modified eye-tracking software until an 80% capture rate was consistently met.
Main Results:
- Initial eye-tracking concordance was below 80% for the first 10 participants.
- The eye movement detection threshold was adjusted to reduce sensitivity and noise.
- The final three participants achieved gaze capture rates of 80%, 80%, and 80.1% after software modifications.
Conclusions:
- Eye-tracking technology can be reliably integrated and utilized with the ML1 headset when enabled by CHARM simulator software.
- The refined eye-tracking system demonstrates potential for accurate data collection in AR medical training.
- This advancement supports the development of more sophisticated and effective AR-based clinical education tools.
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