Catch the Open! A Gamified Interactive Immersion Into Open Educational Practices for Higher Education Educators

Natalia Padilla-Zea1, Daniel Burgos1, Alicia García-Holgado2

  • 1Universidad Internacional de la Rioja (UNIR), Research Institute for Innovation and Technology in Education (UNIR iTED), Logroño, Spain.

Summary

Catch the Open! is a gamified learning experience designed to educate Higher Education (HE) educators about Open Education (OE) and Open Educational Practices (OEP). Piloting showed the game effectively supported learning about OE, with suggestions for improvement.

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