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Development of an Audio-based Virtual Gaming Environment to Assist with Navigation Skills in the Blind
Published on: March 27, 2013
Chinmay Rajguru1, Giada Brianza2, Gianluca Memoli2
1School of Engineering and Informatics, University of Sussex, Falmer, Brighton, BN1 9RH, UK. c.rajguru@sussex.ac.uk.
Investigating sound localization in virtual reality (VR) through WebVR is crucial for immersive experiences. This study shows WebVR is a viable method for exploring how users perceive sound location in virtual environments.
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