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Measuring the Structure, Composition, and Change of Underwater Environments with Large-area Imaging
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A Simulator and First Reinforcement Learning Results for Underwater Mapping.

Matthias Rosynski1, Lucian Buşoniu1

  • 1Department of Automation, Technical University of Cluj-Napoca, Memorandumului 28, 400114 Cluj-Napoca, Romania.

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|July 27, 2022
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Summary
This summary is machine-generated.

This study introduces deep reinforcement learning (DRL) for underwater litter mapping, developing a novel simulator. The best DRL approach significantly outperforms traditional methods in litter collection speed.

Keywords:
AUV simulatordeep reinforcement learningmappingunderwater litter

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Area of Science:

  • Robotics
  • Artificial Intelligence
  • Environmental Science

Background:

  • Underwater mapping faces challenges due to a lack of accurate sensor behavior models.
  • Underwater litter presents a significant environmental problem, addressed by the Horizon 2020 SeaClear project.
  • Reinforcement learning is well-suited for robot control in unknown environments but has not been applied to underwater mapping.

Purpose of the Study:

  • To apply deep reinforcement learning (DRL) for the first time to the problem of underwater litter mapping.
  • To develop a fast, custom simulator for mapping seafloor objects using sonar-like sensors on underwater vehicles.
  • To evaluate and improve state-of-the-art DRL algorithms for this specific application.

Main Methods:

  • Implementation of two state-of-the-art deep reinforcement learning algorithms.
  • Development of a novel, high-speed simulator for underwater object mapping.
  • Adaptation and enhancement of DRL algorithms for mapping-specific challenges.
  • Extensive numerical experiments comparing DRL variants and a baseline trajectory.

Main Results:

  • The developed DRL approach significantly enhances the speed of underwater litter collection.
  • The best-performing DRL method demonstrated superior performance compared to a standard lawn mower trajectory.
  • The custom-built simulator enabled efficient training of DRL agents by providing millions of necessary samples.

Conclusions:

  • Deep reinforcement learning is a viable and effective approach for autonomous underwater mapping and litter collection.
  • The developed simulator is crucial for advancing DRL applications in marine robotics.
  • This research offers a promising solution for tackling underwater pollution through robotic systems.