Jove
Visualize
Contact Us
JoVE
x logofacebook logolinkedin logoyoutube logo
ABOUT JoVE
OverviewLeadershipBlogJoVE Help Center
AUTHORS
Publishing ProcessEditorial BoardScope & PoliciesPeer ReviewFAQSubmit
LIBRARIANS
TestimonialsSubscriptionsAccessResourcesLibrary Advisory BoardFAQ
RESEARCH
JoVE JournalMethods CollectionsJoVE Encyclopedia of ExperimentsArchive
EDUCATION
JoVE CoreJoVE BusinessJoVE Science EducationJoVE Lab ManualFaculty Resource CenterFaculty Site
Terms & Conditions of Use
Privacy Policy
Policies

Related Concept Videos

Equilibrium and Balance01:15

Equilibrium and Balance

5.0K
The inner ear assumes dual functionalities of auditory perception and equilibrium maintenance. The vestibule is the organ responsible for balance. This organ contains mechanoreceptors, specifically hair cells, endowed with stereocilia, which aid in deciphering information regarding the position and motion of our heads. Two intrinsic components, the utricle and saccule, help perceive head position, while the semicircular canals track head movement. Neurological messages initiated in the...
5.0K
The Vestibular System01:29

The Vestibular System

40.1K
The vestibular system is a set of inner ear structures that provide a sense of balance and spatial orientation. This system is comprised of structures within the labyrinth of the inner ear, including the cochlea and two otolith organs—the utricle and saccule. The labyrinth also contains three semicircular canals—superior, posterior, and horizontal—that are oriented on different planes.
40.1K
Major Somatic Sensory Pathways01:28

Major Somatic Sensory Pathways

1.2K
Sensory impulses related to touch, pressure, vibration, and proprioception from various body parts, such as the limbs, trunk, neck, and posterior head, travel to the cerebral cortex through the posterior column-medial lemniscus pathway. The pathway’s name derives from the two white-matter tracts that convey the impulses: the spinal cord's posterior column and the brainstem's medial lemniscus. First-order sensory neurons extend their axons into the spinal cord, forming the...
1.2K

You might also read

Related Articles

Articles linked to this work by shared authors, journal, and citation graph.

Sort by
Same author

Successful treatment of a dog with a severe Babesia vulpes infection and associated haemophagocytic syndrome after splenectomy.

Topics in companion animal medicine·2025
Same author

An interconnected data infrastructure to support large-scale rare disease research.

GigaScience·2024
Same author

An open-source natural language processing toolkit to support software development: addressing automatic bug detection, code summarisation and code search.

Open research Europe·2024
Same author

A new mixed reality tool for training in minimally invasive robotic-assisted surgery.

Health information science and systems·2023
Same author

Impact of molecular weight and deacetylation degree of chitosan on the bioaccessibility of quercetin encapsulated in alginate/chitosan-coated zein nanoparticles.

International journal of biological macromolecules·2023
Same author

A structural equation modelling approach to understanding the determinants of childhood vaccination in Nigeria, Uganda and Guinea.

PLOS global public health·2023

Related Experiment Video

Updated: Sep 1, 2025

Driving Simulation in the Clinic: Testing Visual Exploratory Behavior in Daily Life Activities in Patients with Visual Field Defects
11:12

Driving Simulation in the Clinic: Testing Visual Exploratory Behavior in Daily Life Activities in Patients with Visual Field Defects

Published on: September 18, 2012

17.5K

A Case Study on Vestibular Sensations in Driving Simulators.

Jose V Riera1,2, Sergio Casas1,2, Francisco Alonso3,4

  • 1Computer Science Department, Higher Technical School of Engineering, University of Valencia, 46010 Valencia, Spain.

Sensors (Basel, Switzerland)
|August 12, 2022
PubMed
Summary

Motion cueing algorithms (MCA) in simulators often lose critical acceleration data, impacting training effectiveness. This study highlights specific events where classical washout filters fail, compromising simulator fidelity for vital learning experiences.

Keywords:
car characterizationdriving simulatormotion cueing algorithmmotion platformvestibular perceptionwashout filter

More Related Videos

Tactile Vibrating Toolkit and Driving Simulation Platform for Driving-Related Research
07:15

Tactile Vibrating Toolkit and Driving Simulation Platform for Driving-Related Research

Published on: December 18, 2020

4.6K
Three Dimensional Vestibular Ocular Reflex Testing Using a Six Degrees of Freedom Motion Platform
10:12

Three Dimensional Vestibular Ocular Reflex Testing Using a Six Degrees of Freedom Motion Platform

Published on: May 23, 2013

16.0K

Related Experiment Videos

Last Updated: Sep 1, 2025

Driving Simulation in the Clinic: Testing Visual Exploratory Behavior in Daily Life Activities in Patients with Visual Field Defects
11:12

Driving Simulation in the Clinic: Testing Visual Exploratory Behavior in Daily Life Activities in Patients with Visual Field Defects

Published on: September 18, 2012

17.5K
Tactile Vibrating Toolkit and Driving Simulation Platform for Driving-Related Research
07:15

Tactile Vibrating Toolkit and Driving Simulation Platform for Driving-Related Research

Published on: December 18, 2020

4.6K
Three Dimensional Vestibular Ocular Reflex Testing Using a Six Degrees of Freedom Motion Platform
10:12

Three Dimensional Vestibular Ocular Reflex Testing Using a Six Degrees of Freedom Motion Platform

Published on: May 23, 2013

16.0K

Area of Science:

  • Engineering
  • Human-Computer Interaction
  • Vehicle Dynamics

Background:

  • Motion platforms are integral to simulators, but physical limitations necessitate motion cueing algorithms (MCA).
  • Classical washout filters, widely used in MCAs, are known to cause information loss.
  • Inadequate motion simulation can lead to unsatisfactory user experiences and compromised training objectives.

Purpose of the Study:

  • To evaluate the fidelity of a 6DOF motion platform simulation using real-world vehicle acceleration data.
  • To identify specific events where classical washout filters fail to accurately reproduce vehicle dynamics.
  • To assess the impact of lost acceleration data on the adequacy of simulator training.

Main Methods:

  • Recorded acceleration data from a BMW 325Xi AUT across all degrees of freedom (DOF).
  • Inputted recorded data into a mathematical simulation model including washout filters, kinematics, and actuator simulation.
  • Qualitatively compared the simulated motion platform output with the recorded real-world input data.

Main Results:

  • The simulation accurately reflected the recorded input for most events.
  • Three critical acceleration events were identified where significant data was lost during simulation.
  • These lost events are considered vital for effective learning in training simulators.

Conclusions:

  • Classical washout filters in motion cueing algorithms demonstrate limitations in reproducing critical vehicle accelerations.
  • The identified data loss in specific events can significantly hinder the effectiveness of vehicle simulators for training purposes.
  • Further research into advanced MCA is needed to improve simulator fidelity and training outcomes.