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Winning and losing in online gambling: Effects on within-session chasing
Zhang Chen1, Roos Arwen Doekemeijer1, Xavier Noël2
1Department of Experimental Psychology, Ghent University, Ghent, Belgium.
Plos One
|August 18, 2022
Summary
Loss-chasing in gambling is complex. This study found that while players may increase stakes after wins, they play faster after losses, indicating a potential urge to continue gambling.
Area of Science:
- Behavioral Psychology
- Gambling Research
- Human-Computer Interaction
Background:
- Loss-chasing, the tendency to intensify gambling after losses, is a key feature of gambling disorder.
- Understanding within-session loss-chasing behaviors is crucial for identifying at-risk gamblers.
- Previous research has focused on stopping and staking decisions, with less attention on the speed of play.
Purpose of the Study:
- To investigate three behavioral expressions of within-session loss-chasing: stopping, staking, and speed of play.
- To examine how wins and losses influence these behaviors in real online gambling.
- To compare loss-chasing behaviors between high- and low-involvement player groups.
Main Methods:
- Analysis of a large player-tracking dataset (>2500 players, >10 million rounds) from the online game Mystery Arena.
- Examination of decisions on when to stop, stake amounts, and speed of play following wins and losses.
- Categorization of players into high- and low-involvement groups based on operator data.
Main Results:
- After winning, players were less likely to stop and increased stakes, exhibiting win-chasing.
- After losing, both high- and low-involvement players increased their speed of play, suggesting loss-chasing.
- Wins and losses had a less pronounced effect on the speed of play for high-involvement players.
Conclusions:
- Loss-chasing manifests differently across gambling behaviors, with speed of play being a key indicator after losses.
- High-involvement players may exhibit reduced sensitivity to wins and losses, impacting their chasing behaviors.
- Further research is needed on diverse gambling products and clinical populations to generalize findings.
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