Jove
Visualize
Contact Us
JoVE
x logofacebook logolinkedin logoyoutube logo
ABOUT JoVE
OverviewLeadershipBlogJoVE Help Center
AUTHORS
Publishing ProcessEditorial BoardScope & PoliciesPeer ReviewFAQSubmit
LIBRARIANS
TestimonialsSubscriptionsAccessResourcesLibrary Advisory BoardFAQ
RESEARCH
JoVE JournalMethods CollectionsJoVE Encyclopedia of ExperimentsArchive
EDUCATION
JoVE CoreJoVE BusinessJoVE Science EducationJoVE Lab ManualFaculty Resource CenterFaculty Site
Terms & Conditions of Use
Privacy Policy
Policies

Related Concept Videos

Collisions in Multiple Dimensions: Introduction01:05

Collisions in Multiple Dimensions: Introduction

5.5K
It is far more common for collisions to occur in two dimensions; that is, the initial velocity vectors are neither parallel nor antiparallel to each other. Let's see what complications arise from this. The first idea is that momentum is a vector. Like all vectors, it can be expressed as a sum of perpendicular components (usually, though not always, an x-component and a y-component, and a z-component if necessary). Thus, when the statement of conservation of momentum is written for a...
5.5K
Depth Perception and Spatial Vision01:15

Depth Perception and Spatial Vision

847
Depth perception is the ability to perceive objects three-dimensionally. It relies on two types of cues: binocular and monocular. Binocular cues depend on the combination of images from both eyes and how the eyes work together. Since the eyes are in slightly different positions, each eye captures a slightly different image. This disparity between images, known as binocular disparity, helps the brain interpret depth. When the brain compares these images, it determines the distance to an object.
847

You might also read

Related Articles

Articles linked to this work by shared authors, journal, and citation graph.

Sort by
Same author

Exploring Multimodal Prompt for Visualization Authoring with Large Language Models.

IEEE transactions on visualization and computer graphics·2026
Same author

ZmNPSN13 Potentiates Maize Rough Dwarf Disease Upon Recruitment by the RBSDV P7-1 Effector.

Molecular plant pathology·2026
Same author

A Simplified Heat-Tolerance Evaluation System at the Pollen Development Stage in Rice (<i>Oryza</i><i>sativa</i> L.).

Plants (Basel, Switzerland)·2026
Same author

Rising focus on neuropsychiatric risks: A half-century bibliometric analysis of sevoflurane literature.

Saudi journal of anaesthesia·2026
Same author

Adaptive Feature Selection With Hierarchical Learning for Drug-Target Interaction Prediction.

IEEE journal of biomedical and health informatics·2026
Same author

K-Free Dependence Bayesian Classifiers.

IEEE transactions on neural networks and learning systems·2026
Same journal

Blue Noise Dithering for Reservoir-based Spatio-temporal Importance Resampling.

IEEE transactions on visualization and computer graphics·2026
Same journal

ROS-GS: Relightable Outdoor Scenes With Gaussian Splatting.

IEEE transactions on visualization and computer graphics·2026
Same journal

MesoSplats: Texture Synthesis with Gaussian Splatting.

IEEE transactions on visualization and computer graphics·2026
Same journal

GLLA: A Unified Force-Directed Graph Layout Framework Supporting Local Adjustments.

IEEE transactions on visualization and computer graphics·2026
Same journal

Multi-Perception Crowd: Learning to combine entity and implicit perception for diverse crowd simulation.

IEEE transactions on visualization and computer graphics·2026
Same journal

Hiding in Plain Sight: Camouflaging Real-world Objects.

IEEE transactions on visualization and computer graphics·2026
See all related articles

Related Experiment Video

Updated: Aug 27, 2025

Evaluating Usability Aspects of a Mixed Reality Solution for Immersive Analytics in Industry 4.0 Scenarios
06:02

Evaluating Usability Aspects of a Mixed Reality Solution for Immersive Analytics in Industry 4.0 Scenarios

Published on: October 6, 2020

2.3K

Effects of View Layout on Situated Analytics for Multiple-View Representations in Immersive Visualization.

Zhen Wen, Wei Zeng, Luoxuan Weng

    IEEE Transactions on Visualization and Computer Graphics
    |September 28, 2022
    PubMed
    Summary
    This summary is machine-generated.

    This study explores multiple-view (MV) layouts for immersive data visualization. Novel layouts improve situated analytics, enabling faster filtering and data connection tasks in virtual environments.

    More Related Videos

    Measuring Sensitivity to Viewpoint Change with and without Stereoscopic Cues
    08:04

    Measuring Sensitivity to Viewpoint Change with and without Stereoscopic Cues

    Published on: December 4, 2013

    4.5K
    Author Spotlight: Insights into the Analysis of Human Interaction with 3D Virtual Objects
    06:36

    Author Spotlight: Insights into the Analysis of Human Interaction with 3D Virtual Objects

    Published on: October 18, 2024

    1.1K

    Related Experiment Videos

    Last Updated: Aug 27, 2025

    Evaluating Usability Aspects of a Mixed Reality Solution for Immersive Analytics in Industry 4.0 Scenarios
    06:02

    Evaluating Usability Aspects of a Mixed Reality Solution for Immersive Analytics in Industry 4.0 Scenarios

    Published on: October 6, 2020

    2.3K
    Measuring Sensitivity to Viewpoint Change with and without Stereoscopic Cues
    08:04

    Measuring Sensitivity to Viewpoint Change with and without Stereoscopic Cues

    Published on: December 4, 2013

    4.5K
    Author Spotlight: Insights into the Analysis of Human Interaction with 3D Virtual Objects
    06:36

    Author Spotlight: Insights into the Analysis of Human Interaction with 3D Virtual Objects

    Published on: October 18, 2024

    1.1K

    Area of Science:

    • Computer Science
    • Human-Computer Interaction
    • Data Visualization

    Background:

    • Multiple-view (MV) representations are crucial for exploring complex data on 2D displays and show potential in immersive visualization.
    • The design space for MV representations in immersive environments, particularly concerning situated analytics, remains underexplored.

    Purpose of the Study:

    • To investigate the impact of view layout on situated analytics within immersive visualization.
    • To disentangle situatedness (spatial relationship to referents) and analytics (cross-view data tasks) in MV representations.
    • To develop and evaluate novel MV layouts that balance situatedness and analytical effectiveness.

    Main Methods:

    • Analyzed existing MV layout paradigms to identify design trade-offs.
    • Distilled design requirements for layouts balancing situatedness and analytics.
    • Developed a prototype system with an automatic layout adaptation method using a cylindrical paradigm and a force-directed approach.
    • Conducted a user study comparing the proposed layouts against linked and embedded layouts.

    Main Results:

    • Participants completed filtering and connecting tasks significantly faster using the proposed layouts.
    • Quantitative results demonstrated improved task completion times.
    • User feedback indicated high usability and effectiveness of the prototype system.

    Conclusions:

    • The proposed MV layout approach enhances situated analytics in immersive visualization.
    • Effective layout design is critical for balancing spatial situatedness and efficient cross-view data analysis.
    • The developed system offers a promising solution for complex data exploration in immersive environments.