Comparing virtual reality, desktop-based 3D, and 2D versions of a category learning experiment

Robin Colin Alexander Barrett1, Rollin Poe2, Justin William O'Camb1

  • 1Department of Psychology, Simon Fraser University, Burnaby, British Columbia, Canada.

Plos One
|October 6, 2022
PubMed
Summary

Virtual reality (VR) enhances information access behaviors by increasing fixation counts, but does not significantly impact learning accuracy compared to 3D or 2D displays. VR may alter cognitive processes in category learning tasks.

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