Jove
Visualize
Contact Us
JoVE
x logofacebook logolinkedin logoyoutube logo
ABOUT JoVE
OverviewLeadershipBlogJoVE Help Center
AUTHORS
Publishing ProcessEditorial BoardScope & PoliciesPeer ReviewFAQSubmit
LIBRARIANS
TestimonialsSubscriptionsAccessResourcesLibrary Advisory BoardFAQ
RESEARCH
JoVE JournalMethods CollectionsJoVE Encyclopedia of ExperimentsArchive
EDUCATION
JoVE CoreJoVE BusinessJoVE Science EducationJoVE Lab ManualFaculty Resource CenterFaculty Site
Terms & Conditions of Use
Privacy Policy
Policies

Related Concept Videos

You might also read

Related Articles

Articles linked to this work by shared authors, journal, and citation graph.

Sort by
Same author

Comparing the Effect of Semi-Immersive Virtual Reality, Computerized Cognitive Training, and Traditional Rehabilitation on Cognitive Function in Multiple Sclerosis: A Randomized Clinical Trial.

Annals of clinical and translational neurology·2026
Same author

Validation of an Automated Scoring Algorithm That Assesses Eye Exploration in a 3-Dimensional Virtual Reality Environment Using Eye-Tracking Sensors.

Sensors (Basel, Switzerland)·2025
Same author

A novel method for objective quantification of apathy based on gaze and physiological reactivity to stimuli presented in a virtual reality environment.

Alzheimer's & dementia (Amsterdam, Netherlands)·2025
Same author

Synchronization of auditory-hand tapping coupling: the effect of aging.

Experimental brain research·2025
Same author

The effect of virtual visual scene inclination transitions on gait modulation in healthy older versus young adults-A virtual reality study.

PloS one·2024
Same author

A New Measure for Quantifying Four-Limb Coordination of Human Gait Based on Mobility Sensors.

Sensors (Basel, Switzerland)·2024

Related Experiment Video

Updated: Aug 25, 2025

Virtual Reality Tools for Assessing Unilateral Spatial Neglect: A Novel Opportunity for Data Collection
07:04

Virtual Reality Tools for Assessing Unilateral Spatial Neglect: A Novel Opportunity for Data Collection

Published on: March 10, 2021

4.1K

Developing multiple shortened forms of virtual reality-based color trails test.

Noam Galor1, Meytal Wilf1,2, Meir Plotnik1,2,3

  • 1Center of Advanced Technologies in Rehabilitation, Sheba Medical Center, Ramat Gan, Israel.

Applied Neuropsychology. Adult
|October 19, 2022
PubMed
Summary

This study developed five new short versions of the virtual reality Color Trails Test (VR-CTT) to reduce learning effects in repeated cognitive assessments. These novel VR-CTT forms showed equal difficulty and correlated well with existing tests, supporting their use in research and potential clinical applications.

Keywords:
Cognitive-motor interactionsColor Trails Testexecutive functionneuropsychological testingvirtual reality

More Related Videos

Virtual Prism Adaptation Therapy: Protocol for Validation in Healthy Adults
06:12

Virtual Prism Adaptation Therapy: Protocol for Validation in Healthy Adults

Published on: February 12, 2020

6.9K
Using a Virtual Reality Walking Simulator to Investigate Pedestrian Behavior
06:38

Using a Virtual Reality Walking Simulator to Investigate Pedestrian Behavior

Published on: June 9, 2020

4.9K

Related Experiment Videos

Last Updated: Aug 25, 2025

Virtual Reality Tools for Assessing Unilateral Spatial Neglect: A Novel Opportunity for Data Collection
07:04

Virtual Reality Tools for Assessing Unilateral Spatial Neglect: A Novel Opportunity for Data Collection

Published on: March 10, 2021

4.1K
Virtual Prism Adaptation Therapy: Protocol for Validation in Healthy Adults
06:12

Virtual Prism Adaptation Therapy: Protocol for Validation in Healthy Adults

Published on: February 12, 2020

6.9K
Using a Virtual Reality Walking Simulator to Investigate Pedestrian Behavior
06:38

Using a Virtual Reality Walking Simulator to Investigate Pedestrian Behavior

Published on: June 9, 2020

4.9K

Area of Science:

  • Neuropsychology
  • Cognitive Science
  • Human-Computer Interaction

Background:

  • The Color Trails Test (CTT) is a neuropsychological tool assessing sustained and divided attention.
  • Virtual reality CTT (VR-CTT) expands target spatial range but risks bias from repeated testing.
  • Learning and fatigue effects can compromise results in longitudinal cognitive assessments.

Purpose of the Study:

  • To create and validate five novel, shortened versions of the VR-CTT.
  • To mitigate learning and fatigue effects inherent in repeated VR-CTT administration.
  • To establish the psychometric properties of the new VR-CTT forms for research and clinical use.

Main Methods:

  • Developed five VR-CTT forms by altering the spatial layout of targets and reducing length.
  • Administered shortened VR-CTT forms, original VR-CTT, and P&P CTT to healthy young adults (N=15).
  • Analyzed completion times, learning effects, and correlations between different test versions.

Main Results:

  • No significant differences in completion times were found among the five shortened VR-CTT forms.
  • Significant differences in performance were observed between Trails A (sustained attention) and Trails B (divided attention) across all forms.
  • Shortened VR-CTT forms demonstrated significant correlations with both the original VR-CTT and the P&P CTT, with no evidence of learning effects between trials.

Conclusions:

  • The five shortened VR-CTT forms are of equal difficulty and effectively reduce learning effects.
  • These validated forms offer a reliable alternative for repeated cognitive assessments in research.
  • The shortened VR-CTT holds promise for future development as a clinical diagnostic tool.