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Updated: Aug 24, 2025

Holistic Facial Composite Creation and Subsequent Video Line-up Eyewitness Identification Paradigm
Published on: December 24, 2015
One-shot many-to-many facial reenactment using Bi-Layer Graph Convolutional Networks
Uzair Saeed1, Ammar Armghan2, Wang Quanyu1
1Department of Computer Science and Technology, Beijing Institute of Technology, 5 Zhongguancun St, Haidian Qu, 100081, Beijing, China.
This study introduces a novel one-shot many-to-many facial reenactment model using a single image. The Bi-Layer Graph Convolutional Layers (BGCLN) method achieves high-quality results in near real-time performance.
Area of Science:
- Computer Vision
- Artificial Intelligence
- Machine Learning
Background:
- Facial reenactment animates source faces using driving images.
- Existing methods struggle with few-shot scenarios and identity protection.
- Previous research often requires multiple images per identity.
Purpose of the Study:
- To introduce a novel one-shot many-to-many facial reenactment model.
- To address limitations of current facial reenactment techniques in few-shot settings.
- To enable high-quality facial reenactment from a single source image.
Main Methods:
- Developed a Bi-Layer Graph Convolutional Layers (BGCLN) model.
- Utilized a bi-layer decomposition approach with Convolutional Neural Networks (CNN).
- Generated optical flow representation from latent vectors for precise motion simulation.
Main Results:
- Achieved high-quality facial reenactment using only one source image.
- Outperformed recent techniques in both qualitative and quantitative comparisons.
- Demonstrated near real-time performance at 15 frames per second.
Conclusions:
- The BGCLN model offers a significant advancement in one-shot facial reenactment.
- The technique effectively handles identity preservation and motion simulation from minimal data.
- The proposed method provides a robust and efficient solution for facial reenactment tasks.
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