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New Resident Training Strategy Based on Gamification Techniques: An Escape Room on Sepsis in Children
Carme Alejandre1, Patricia Corniero1, Gemma Claret2,3
1Paediatric Intensive Care Unit (PICU), Institut de Recerca H. Sant Joan de Déu, Hospital Sant Joan de Déu, Esplugues de Llobregatb, 08950 Barcelona, Spain.
Aim:
Adapting "escape rooms" for educational purposes is an innovative teaching method. The aim of this study was to ascertain the degree of learning of the residents. A secondary objective was to determine their degree of satisfaction.
Methods:
A prospective, observational study took place in October 2019. A sepsis-based escape room was designed and carried out. A mix of paediatric medical residents and paediatric nursing residents were enrolled. A prior knowledge test was carried out, which was repeated right at the end of the escape room and then again three months later. Furthermore, all participants completed an anonymous post-study survey.
Results:
We enrolled 48 residents, 79.2% of whom were women. The mean score for the pre-escape room exam was 7.85/9 (SD 1.65), that for the post-escape room exam was 8.75/9 (SD 0.53), and for the exam three months later, it was 8.30/9 (SD 0.94). Among the participants, 18.8% did not manage to leave before the established 60 min time limit. The results of the satisfaction survey showed high participant satisfaction.
Conclusions:
The escape room proved to be a valuable educational game that increased students' knowledge of sepsis management and showed a positive overall perceived value among the participants.

