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A Sequential Color Correction Approach for Texture Mapping of 3D Meshes
Lucas Dal'Col1,2, Daniel Coelho1,2, Tiago Madeira1,3
1Intelligent System Associate Laboratory (LASI), Institute of Electronics and Informatics Engineering of Aveiro (IEETA), University of Aveiro, 3810-193 Aveiro, Portugal.
This study introduces a novel sequential pairwise color correction method to eliminate texture seams in 3D meshes. The approach significantly enhances the visual quality of textured 3D models by ensuring color consistency across multiple images.
Area of Science:
- Computer Graphics
- Image Processing
Background:
- Texture mapping involves coloring 3D meshes with images, but multiple images can cause texture seams due to color dissimilarity.
- Texture seams are visual artifacts that degrade the quality of textured 3D models.
Purpose of the Study:
- To develop a novel color correction method to eliminate texture seams in 3D meshes.
- To improve the visual quality of textured 3D models by ensuring color consistency.
Main Methods:
- Proposed a sequential pairwise color correction approach for multiple images from the same scene.
- Integrated the color correction algorithm into a texture mapping pipeline.
- Utilized a weighted graph to compute color correction paths.
Main Results:
- The proposed approach significantly outperforms state-of-the-art color correction algorithms.
- Effectively eliminated most texture seams, enhancing visual quality.
- Demonstrated superior performance in both qualitative and quantitative evaluations.
Conclusions:
- Sequential pairwise color correction is an effective method for creating seam-free textured 3D meshes.
- The approach offers a significant improvement in the visual fidelity of 3D models.
- This method addresses a key challenge in multi-image texture mapping.
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