Related Experiment Video
Updated: Aug 5, 2025

Investigating Motor Skill Learning Processes with a Robotic Manipulandum
Published on: February 12, 2017
Learning robotic manipulation skills with multiple semantic goals by conservative curiosity-motivated exploration
Changlin Han1, Zhiyong Peng1, Yadong Liu1
1Department of Intelligence Science and Technology, College of Intelligence Science, National University of Defense Technology, Changsha, China.
Abstract:
Reinforcement learning (RL) empowers the agent to learn robotic manipulation skills autonomously. Compared with traditional single-goal RL, semantic-goal-conditioned RL expands the agent capacity to accomplish multiple semantic manipulation instructions. However, due to sparsely distributed semantic goals and sparse-reward agent-environment interactions, the hard exploration problem arises and impedes the agent training process. In traditional RL, curiosity-motivated exploration shows effectiveness in solving the hard exploration problem. However, in semantic-goal-conditioned RL, the performance of previous curiosity-motivated methods deteriorates, which we propose is because of their two defects: uncontrollability and distraction. To solve these defects, we propose a conservative curiosity-motivated method named mutual information motivation with hybrid policy mechanism (MIHM). MIHM mainly contributes two innovations: the decoupled-mutual-information-based intrinsic motivation, which prevents the agent from being motivated to explore dangerous states by uncontrollable curiosity; the precisely trained and automatically switched hybrid policy mechanism, which eliminates the distraction from the curiosity-motivated policy and achieves the optimal utilization of exploration and exploitation. Compared with four state-of-the-art curiosity-motivated methods in the sparse-reward robotic manipulation task with 35 valid semantic goals, including stacks of 2 or 3 objects and pyramids, our MIHM shows the fastest learning speed. Moreover, MIHM achieves the highest 0.9 total success rate, which is up to 0.6 in other methods. Throughout all the baseline methods, our MIHM is the only one that achieves to stack three objects.
Related Concept Videos
Purposive Learning
Observational Learning
Machines: Problem Solving II
Machines: Problem Solving I
The toggle clamp system is a machine structure consisting of movable, pin-connected multi-force members that form a stabilized system to transmit forces. The...
Cognitive Learning
E. C. Tolman's theory of purposive behavior emphasizes that much behavior is goal-directed. He argued that to understand behavior, we must look at the entire sequence of actions leading to a goal. For instance, high school students study hard, not just due to past reinforcement but also to achieve the goal of getting into a good college.
Tolman introduced the idea that behavior is influenced by...
Statically Indeterminate Problem Solving

