Examining the Results of Virtual Reality-Based Egocentric Distance Estimation Tests Based on Immersion Level.

Tibor Guzsvinecz1, Erika Perge2, Judit Szűcs1

  • 1Department of Information Technology and Its Applications, Faculty of Information Technology, University of Pannonia, Gasparich M. utca 18/A, 8900 Zalaegerszeg, Hungary.

Summary

Virtual reality (VR) and desktop displays impact depth perception differently. Understanding these virtual environment factors is crucial for accurate egocentric distance estimation in VR applications.

Related Concept Videos