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Suitability of the Kinect Sensor and Leap Motion Controller-A Literature Review
Tibor Guzsvinecz1, Veronika Szucs2, Cecilia Sik-Lanyi3
1Department of Electrical Engineering and Information Systems, University of Pannonia, Veszprem 8200, Hungary. guzsvinecz@virt.uni-pannon.hu.
This study evaluates Kinect and Leap Motion Controller suitability for virtual reality (VR), augmented reality (AR), and mixed reality (MR) applications. While these devices can replace expensive sensors, significant differences in accuracy and precision exist between them.
Area of Science:
- Computer Science
- Human-Computer Interaction
- Robotics
Background:
- The increasing demand for sensors in virtual reality (VR), augmented reality (AR), and mixed reality (MR) necessitates evaluating cost-effective alternatives.
- Existing high-cost sensors present a barrier to widespread adoption in various industries.
Purpose of the Study:
- To assess the suitability of two Kinect devices and the Leap Motion Controller as potential replacements for expensive industrial sensors.
- To compare these devices based on their state-of-the-art technology, accuracy, precision, gesture recognition capabilities, and cost.
Main Methods:
- Comparative analysis of Kinect (v1 and v2) and Leap Motion Controller.
- Evaluation of device accuracy, precision, measurement ranges, and error distributions.
- Review of existing gesture recognition algorithms applicable to these devices.
Main Results:
- The Kinect devices and Leap Motion Controller show potential for substituting more expensive sensors in specific applications.
- Significant variations were observed in measurement ranges, depth precision, and error distributions across the evaluated devices.
- Differences were noted even between the two Kinect models, impacting their suitability for different tasks.
Conclusions:
- These lower-cost sensors offer a viable alternative to expensive options for VR, AR, and MR applications.
- Careful consideration of device-specific limitations, such as accuracy and precision variations, is crucial for successful implementation.
- Further research into optimizing gesture recognition algorithms for these platforms is recommended.
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