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GazeBaseVR, a large-scale, longitudinal, binocular eye-tracking dataset collected in virtual reality.

Dillon Lohr1, Samantha Aziz2, Lee Friedman2

  • 1Texas State University, Department of Computer Science, San Marcos, TX, 78666, USA. djl70@txstate.edu.

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|March 30, 2023
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Summary

GazeBaseVR offers a large, longitudinal eye-tracking dataset from VR headsets, ideal for studying eye movement biometrics and diverse research applications.

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Area of Science:

  • Ophthalmology
  • Computer Science
  • Human-Computer Interaction

Background:

  • Eye-tracking (ET) data is crucial for understanding human visual behavior.
  • Existing datasets often lack the scale, longitudinal aspect, or VR integration needed for advanced research.
  • Virtual reality (VR) offers immersive environments for collecting ecologically valid eye-tracking data.

Purpose of the Study:

  • To introduce GazeBaseVR, a comprehensive, longitudinal binocular eye-tracking dataset.
  • To provide a rich resource for research in eye movement biometrics, VR interaction, and human behavior.
  • To enable studies on factors influencing eye movements, including fairness and health impacts.

Main Methods:

  • Collected 5,020 binocular eye-tracking recordings at 250 Hz using an ET-enabled VR headset.
  • Recruited 407 diverse college-aged participants, with recordings up to six times over 26 months.
  • Included five distinct eye-tracking tasks: vergence, smooth pursuit, video viewing, reading, and saccades.

Main Results:

  • GazeBaseVR is a large-scale, longitudinal dataset with extensive participant diversity.
  • The dataset includes participants from previous studies and those recorded pre/post COVID-19 infection.
  • Rich metadata supports research on eye movement biometrics, VR usability, and fairness.

Conclusions:

  • GazeBaseVR is a valuable resource for advancing eye-tracking research in VR.
  • Its longitudinal nature and diverse tasks support robust analysis of eye movement patterns.
  • The dataset facilitates research on individual differences and health-related changes in visual behavior.